Thursday, May 14, 2009

Fwd: CSc 322: Design Doc Question

The team

Hey guys I may not be able to come tomorrow to class.

Vlad has responsibility of the Design document, so any questions about that should be referred to him.

Vlad this is an important of the grade (I think) so please make sure its finished

Thanks

Kanhar



---------- Forwarded message ----------
From: Joel Kemp <mrjoelkemp@gmail.com>
Date: Thu, May 14, 2009 at 2:30 PM
Subject: CSc 322: Design Doc Question
To: kanhar munshi <kanhar@gmail.com>, Tolu Abayomi <tabayomi@gmail.com>, Tadeusz Jordan <tedjj123@gmail.com>, asnyder@noloh.com, Jose Maldonado <maldojr88@gmail.com>, "Sidney M." <smilien00@gmail.com>, Ming Cho <raz0r@optonline.net>


Hey Project Managers,

There has been a little confusion regarding the Design Doc revision. Basically, if you've received a good grade, you do not have to revise the document; however, you should still reprint the document and submit it tomorrow (for record-keeping). Each team should submit either a revised design doc, or a reprinted version of the originally submitted document. Let me know if you need further clarification.

See you tomorrow,
Joel Kemp

--
www.mrjoelkemp.com

Monday, May 11, 2009

Update

I expect all of you to email me immediately to confirm my emails, and your plan of action in how accomplishing whatever it is that I have given you

We dont have much time, and I almost never get any responses to my emails. I dont know why

Kanhar

Vlads Task

Vlad

I have not got an update from you yet !?

Kanhar

Update and Mel's Task

Mel

I need you to test this Game and find bugs in it.

Document the bugs carefully, and email both Jay and me, for every bug you find.

Do not try to fix it, since then we will have multiple versions, and we cannot install source control right now. Too much complexity

The game is 99% finished.

I just completed Load | Save Functionality, and even went a step further by saving Paddle and Ball positions, along with the speed,scores etc

So we are in good shape....some fine tuning and a power point presentation later we should be ready to go

Here is the link:-

http://kanharek.net/xna/Main1.8.rar

Kanhar

Saturday, May 9, 2009

Latest Code

http://kanharek.net/xna/Main1.0.4.rar

This has the latest code which includes :-

1) Game History
2) Skill Level
3) Pay Bills
4) Bill Amount varies with Skill Level
5) Request Increase in Credit
6) Trial Version Limits you to 3 Game Tries
7) Obstacle | Quick Play set as Options (Using XNA Menu Screen)
8) Artificial Intelligence Enabled, with bugs removed.
9) SA can Modify / View Game History

Not Done:
Ability to Concede (Since we need two buttons one for player 1, and player 2 to concede)
Ability to Save Game
Internationalization Support
Final Report


Kanhar

Thursday, May 7, 2009

Paddle Physics: To be added to design doc or final report?

Hey guys, I think our implementation of paddle physics should go to design doc. Here it is.

Explanation: Our paddle is divided into three virtual parts. They are the edge, somewhat middle, and almost middle. The reflection angle of the ball depends on where in the paddle the ball hit. If the ball hit at edge then the reflected angle is greater than incident angle, If the ball hit at somewhat middle then the reflected angle is equal to incident angle, if it hit almost middle then the reflected angle is smaller than the incident angle. The speed of the ball also increase/ decrees along with the angle. Note that the entire paddle has 35% edge 50% somewhat middle and 15% almost middle region.

Mp3 in xna

Hey, Kanhar. I realize how big the file became. u know the title song alone is about 10MB. because its in WAV form. if it was mp3 it would be few kb. do u know how to play mp3 in xna?